It sort of hurts to take a perfectly good fully rendered panel like the first one and blur it out, but them’s the breaks. I think it gives the panel more depth.
The new vote incentive is a 100% zoom shot of Galak’s face in the second panel – you can get some idea of the size I work at and how much detail there actually isn’t.
Also, here’s the step-by-step process for page 31. I grabbed the images for a university presentation and thought people might find it interesting or helpful or something. I’ll add it to the gallery later, for now it’s just raw links: